Survival Railway Network

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{{SRN World Navigation}}
{{SRN World Navigation}}
The '''Survival Railway Network''' (''SRN'') is a player-run organisation with the goal to construct and maintain a network of railways across the Survival Multiplayer worlds of the [[Dogcraft.net|Dogcraft]] server.
The '''Survival Railway Network''' (''SRN'') is a player-run organization with the goal to construct and maintain a network of railways across the Survival Multiplayer worlds of the [[Dogcraft Server]]. Founded by {{Player|Mr_Dawgie}} and {{Player|_edo}} in 2016, the organization has since then successfully constructed networks across the original [[Survival]] world as well as the the [[Survival 2]], [[Survival 3]] and both [[Survival 4]] worlds. The increase to four worlds on Survival 5 led the network to focus its efforts on the Shepherd and Akita worlds, while Labrador and Corgi had their railway network developed by a newly-formed [[Community Rail Network]].


Since its founding in 2016, the organisation has successfully constructed networks across the original [[Survival]] world as well as the the [[Survival 2]], [[Survival 3]] and both [[Survival 4]] worlds. Currently the network focusses its efforts on the Shepherd and Akita worlds for [[Survival 5]]. The Labrador and Corgi worlds are being worked on by the ''Community Rail Network'' (''[[CRN]]'').
==Nether Transport Network==
''Main Article: [[Nether Transport Network]]''


The SRN has always worked in tandem with the '''Nether Transport Network''' (NTN). The NTN focusses its efforts in the Nether by constructing tunnels and hubs in every cardinal direction to provide fast boats-on-ice travel to every corner of the worlds. Since the founding of the SRN/NTN in 2016 the NTN has been the responsibility of the SRN management to construct and maintain across the original ''Survival'' world as well as the ''Survival 2'' and ''Survival 3'' worlds. ''Survival 4'' saw the introduction of an NTN-project lead to oversee the construction of the Networks on both Husky and Beagle worlds. ''Survival 5'' saw an expansion with 4 NTN managers, one for each world.
The SRN has always worked in tandem with the [[Nether Transport Network]] (NTN). The NTN focusses its efforts in the Nether by constructing tunnels and hubs in every cardinal direction to provide fast boats-on-ice travel to every corner of the worlds. Since the founding of the SRN/NTN in 2016 the NTN has been the responsibility of the SRN management to construct and maintain across the original ''Survival'' world as well as the ''Survival 2'' and ''Survival 3'' worlds. ''Survival 4'' saw the introduction of an NTN-project lead to oversee the construction of the Networks on both Husky and Beagle worlds. ''Survival 5'' saw an expansion with 4 NTN managers, one for each world.


==Origins==
==Origins==
The original Survival Railway Network on the Survival world was was the concept of ''_edo''. Along with ''Mr_Dawgie'', another prominent builder in the worlds' [[Spawn (Survival 1)|Spawn City]] at the time, he built [[Spawn Station (Survival 1)|Spawn Station]] and this served as the starting point for an expansive network that spanned the world.
''Further reading: [[Survival Railway Network (Survival 1)#Founding and Progression|History of the Survival Railway Network (Survival 1)]]''


Shortly after the establishment of the new railway network, a companion project to the SRN known as the NTN, or Nether Transport Network, began to establish a communal means of rapid transit on the server through the use of boat-on-ice tracks in the Nether.
The original Survival Railway Network on the Survival world was was the concept of {{Player|_edo}}. Along with {{Player|Mr_Dawgie}}, another prominent builder in the worlds' [[Spawn (Survival 1)|Spawn City]] at the time, he built [[Spawn Station (Survival 1)|Spawn Station]] and this served as the starting point for an expansive network that spanned the world. Shortly after the establishment of the new railway network, a companion project to the SRN known as the NTN, or Nether Transport Network, began to establish a communal means of rapid transit on the server through the use of boat-on-ice tracks in the Nether. Β 


Since this early time, the organisation has generally continued to grow in size and productivity. It is one of the earliest community projects and organisations, and is the longest running, to a point that it is now a significant and well-known feature in the overall Dogcraft community.
Since this early time, the organization has generally continued to grow in size and productivity. It is one of the earliest community projects and organisations, and is the longest running, to a point that it is now a significant and well-known feature in the overall Dogcraft community.
Β 
''Further detailed historical information is published in each individual network article.''


==Networks==
==Networks==
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==Management==
==Management==
[[File:Sur3 East Station.png|thumb|East Station on the Survival 3 network.]]
[[File:Sur3 East Station.png|thumb|East Station on the Survival 3 network.]]
The Survival Railway Network is conducted by ''expedtadam'', with the help of various managers. Each Line Manager is responsible for the construction and maintenance of their railway lines, NTN links, as well as taking on the duty of managing each station build. Collective management is used for the two vacant lines, with the intention of discovering future line managers.


The Survival Railway Network is currently led by conductor {{Player|expedtadam}}, with the help of various line managers. Each line manager is responsible for the construction and maintenance of their railway lines, NTN links, as well as taking on the duty of managing each station build. Collective management is used for the two vacant lines, with the intention of discovering future line managers.


===Line Managers===
===Line Managers===
The Line Manager roles were established during Survival 2. Previous managers of Survival 1 are posthumously referred to below as 'general managers'. Below is a list of people who have held the role of Line-Manager, present and in the past. The former managers still serve in an advising role for the SRN and NTN. They are known as 'Consultants'.
The line manager role was formally established during Survival 2. Previous managers of Survival 1 are posthumously referred to below as 'general managers'. Below is a list of people who have held the role of Line-Manager, present and in the past. The former managers still serve in an advising role for the SRN and NTN. They are known as 'Consultants'.


====Shepherd====
====Shepherd====

Revision as of 10:55, 14 September 2023

Survival Railway Network
Survival 1 Survival 2 Survival 3 Survival 4 Survival 5
SRN-Vectorized-Logo.png
Logo of the project
Project
TypeMinecart Rail Network
World(s)Survival 1
Survival 2
Survival 3
Survival 4
Survival 5 (Shepherd & Akita)
Leader(s)20.png expedtadam

The Survival Railway Network (SRN) is a player-run organization with the goal to construct and maintain a network of railways across the Survival Multiplayer worlds of the Dogcraft Server. Founded by 20.png Mr_Dawgie and 20.png _edo in 2016, the organization has since then successfully constructed networks across the original Survival world as well as the the Survival 2, Survival 3 and both Survival 4 worlds. The increase to four worlds on Survival 5 led the network to focus its efforts on the Shepherd and Akita worlds, while Labrador and Corgi had their railway network developed by a newly-formed Community Rail Network.

Nether Transport Network

Main Article: Nether Transport Network

The SRN has always worked in tandem with the Nether Transport Network (NTN). The NTN focusses its efforts in the Nether by constructing tunnels and hubs in every cardinal direction to provide fast boats-on-ice travel to every corner of the worlds. Since the founding of the SRN/NTN in 2016 the NTN has been the responsibility of the SRN management to construct and maintain across the original Survival world as well as the Survival 2 and Survival 3 worlds. Survival 4 saw the introduction of an NTN-project lead to oversee the construction of the Networks on both Husky and Beagle worlds. Survival 5 saw an expansion with 4 NTN managers, one for each world.

Origins

Further reading: History of the Survival Railway Network (Survival 1)

The original Survival Railway Network on the Survival world was was the concept of 20.png _edo. Along with 20.png Mr_Dawgie, another prominent builder in the worlds' Spawn City at the time, he built Spawn Station and this served as the starting point for an expansive network that spanned the world. Shortly after the establishment of the new railway network, a companion project to the SRN known as the NTN, or Nether Transport Network, began to establish a communal means of rapid transit on the server through the use of boat-on-ice tracks in the Nether.

Since this early time, the organization has generally continued to grow in size and productivity. It is one of the earliest community projects and organisations, and is the longest running, to a point that it is now a significant and well-known feature in the overall Dogcraft community.

Networks

A map of the Survival 2 network, showing the structure of the railways and tracks.

The SRN has constructed five networks of railway and nether tunnel in all major Survival worlds (Sur1, Sur2, Sur3, Sur4 Husky and Sur4 Beagle). The networks are widely considered by players to be one of the most impressive feats on the server and between them span many thousands of blocks.

Each SRN and NTN network has been structured cardinally; in a 'plus shape', with four lines expanding outward from a central station. From the stations, additional branch lines built by base owners carry players directly to player bases.

Management

East Station on the Survival 3 network.

The Survival Railway Network is currently led by conductor 20.png expedtadam, with the help of various line managers. Each line manager is responsible for the construction and maintenance of their railway lines, NTN links, as well as taking on the duty of managing each station build. Collective management is used for the two vacant lines, with the intention of discovering future line managers.

Line Managers

The line manager role was formally established during Survival 2. Previous managers of Survival 1 are posthumously referred to below as 'general managers'. Below is a list of people who have held the role of Line-Manager, present and in the past. The former managers still serve in an advising role for the SRN and NTN. They are known as 'Consultants'.

Shepherd

  • North: 20.png expedtadam (Conductor)
  • East: 20.png Slomo_1994
  • South: Shephard line manager collective
  • West: 20.png Skelleton123

Akita

  • North: 20.png darparniox
  • East: 20.png eybwam
  • South: 20.png Montenator
  • West: 20.png Ze_Tais

Former Managers

  • 20.png Mr_Dawgie (Survival 1)
  • 20.png _edo (Survival 1)
  • 20.png Aeghu (Survival 2, Survival 4)
  • 20.png William278 (Sur2, Survival 3)
  • 20.png marbou9 (Survival 2, Survival 3, Survival 4)
  • 20.png Mrs_Diss (Survival 3, Survival 4)

Property Guidelines

Property, Claims and Permissions

  • The SRN Lines and Stations are property of the SRN organisation. We give blanket permission to build up to and around the SRN, but for particularly large and dramatic builds, contact with us is desired.
  • This permission doesn’t apply to non-SRN branch lines. For relevant permissions contact the branch line owner. The SRN is happy to assist in connecting with the right person.
  • The SRN retains the right to remove dirt towers and other eyesores in the immediate proximity to the tracks.
  • Alteration of SRN infrastructure without explicit SRN permission is griefing.
  • SRN stations are treated like any regular build; the 100 block rule applies. Despite this, if contacted we usually give permission to build.
This page was last modified on 14 September 2023, at 10:55. (2 months ago)